在C#中,System.Threading.Thread类用于处理线程。它允许在多线程应用程序中创建和访问各个线程。在进程中执行的第一个线程称为主线程。
当C#程序开始执行时,将自动创建主线程。使用Thread类创建的线程称为主线程的子线程。
以下是显示如何在C#中创建线程的示例-
using System;
using System.Threading;
namespace Demo {
class Program {
static void Main(string[] args) {
Thread th = Thread.CurrentThread;
th.Name = "MainThread";
Console.WriteLine("This is {0}", th.Name);
Console.ReadKey();
}
}
}这是另一个示例,显示了如何在C#中管理线程-
using System;
using System.Threading;
namespace MultithreadingApplication {
class ThreadCreationProgram {
public static void CallToChildThread() {
Console.WriteLine("Child thread starts");
//线程暂停了5000毫秒
int sleepfor = 5000;
Console.WriteLine("Child Thread Paused for {0} seconds", sleepfor / 1000);
Thread.Sleep(sleepfor);
Console.WriteLine("Child thread resumes");
}
static void Main(string[] args) {
ThreadStart childref = new ThreadStart(CallToChildThread);
Console.WriteLine("In Main: Creating the Child thread");
Thread childThread = new Thread(childref);
childThread.Start();
Console.ReadKey();
}
}
}输出结果
In Main: Creating the Child thread Child thread starts Child Thread Paused for 5 seconds Child thread resumes